SanctuaryRPG: Black Edition, Tacoma, and after Hours have been added to the Humble Trove! The Humble Trove is a catalog of 60+ DRM-free games and Humble Originals. Humble Bundle add new titles every month as a perk for Humble Monthly subscribers! They’re yours to download and play anytime as long as you’re subscribed to Humble Monthly.
Get Warhammer: Vermintide 2 – Collector’s Edition, EARTH DEFENSE FORCE 4.1 The Shadow of New Despair + all DLC, and Cultist Simulator right away with a $12 subscription to Humble Monthly, plus more games to come on Friday, March 1 at 10 a.m. Pacific time.
SanctuaryRPG: Black Edition
Set in a retro ASCII-art world, SanctuaryRPG is a humorous and strategic turn-based dungeon crawling adventure. Drawing heavy inspiration from both Roguelikes and Japanese RPGs, the game was meticulously designed to offer a truly compelling gameplay experience fused with a robust action-RPG inspired combat system. Black Edition builds upon the classic formula with all new procedurally generated artwork, as well as a plethora of areas to explore, races to experiment with, skills to master, and loot to collect. As a valiant hero or a dastardly villain, the fate of Sanctuary is in your hands.
- Experience HUNDREDS of hours of immersive RPG gameplay
- Travel through vast dungeons with semi-roguelike action
- Put your strategies to work with a sleek combat system
- Over 320 class and race combinations to experiment with
- Wreck your enemies with over a BILLION item combinations
- Rock out to an original 8-bit chiptune soundtrack
- Enjoy a blast from the past with retro ASCII graphics
- Collect achievements for no reason whatsoever
- Forge weapons with a skill-based crafting system
- Test your might in a ranked matchmaking mode
- Both casual and permadeath game modes
- Customize and utilize robotic pets in battle
- Fully featured and dynamic economy simulation
- Sell craft beers and even run your own tavern
The Venturis Corporation wants their AI back. That’s where you come in.
Tacoma is a narrative adventure set aboard a high-tech space station in the year 2088. As you go about your mission, you’ll explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
At the heart of Tacoma is the facility’s digital surveillance system, which has captured 3D recordings of pivotal moments in the crew’s life on the station. As you explore, echoes of these captured moments surround you. You’ll use your ability to rewind, fast-forward, and move through the physical space of these complex, interwoven scenes to examine events from every angle, reconstructing the multi-layered narrative as you explore.
Tacoma is the next game from the creators of Gone Home, and carries on that tradition of detailed, immersive, and powerful storytelling, while pulling players deeper into the narrative than ever before.
A Richly Layered Story Experience:
Six crewmembers lived and worked on space station Tacoma, forming relationships, experiencing love and loss, and facing crisis together. Discover not just what happened to these people, but what makes them who they are, through your role as an interactive investigator. The story is told through a series of fully voiced and animated interactive AR scenes, immersing you in the events on Tacoma.
A Groundbreaking Multi-Path Story System:
In each section of the station, you are surrounded by digital representations of crewmembers following their own parallel story threads that diverge, recombine, and split off again. Rewind, fast-forward, and move through these scenes’ chronologies as they swirl around you. Your interactive tools allow you to discover the tightly-knotted narrative from every angle, and in every detail.
A Deeply Interactive Gameworld:
Explore Tacoma Station both physically and digitally. Unlock doors and drawers to find meaningful objects, notes, and physical artifacts, while simultaneously exploring extensive records of the crew’s digital communications and personal thoughts. Every facet of the crew’s experience on Tacoma is part of your investigation.
A Vision of the Future:
Experience life in the year 2088. Discover a rich fictional universe that depicts humanity’s expansion into low-Earth orbit and beyond. A deeply-imagined speculative vision of the near future from the award-winning story team behind Gone Home and BioShock 2: Minerva’s Den.
A Compact Narrative Game:
Tacoma is estimated to take around 2 to 5 hours to complete. How deep you dig and how much detail you find is up to you. Tacoma is a non-combat, non-puzzle-focused game. The details of the story and gameworld are there for you to discover at your own pace.
Bahiyya Khan, Claire Meekel, Tim Flusk, Abi Meekel
after HOURS is
a vignette, FMV game, that allows players a glimpse into the life of
Lilith Grey – a young woman who was molested as a child and suffers from
Borderline Personality Disorder as a result.
By spending a night alone with Lilith in her bedroom and subsequently, her head, players learn Lilith’s story by adopting a double gaze: that of the player witnessing Lilith’s story and piecing together why she behaves and responds as she does and to an extent, the gaze of Lilith herself.
This is achieved by having access to the voices in her head and the thoughts that respond to those voices. Hand drawn animations over the film serve to provide a more tactile experience of the game.